Build from Source#

You can build and install the oneDNN library using the source distribution.

Prerequisites#

Ensure that all software dependencies are in place and have at least the minimal supported version.

Step 1. Download the Source Code#

Download oneDNN source code or clone the repository.

git clone https://github.com/uxlfoundation/oneDNN.git
cd oneDNN

Step 2. Build the Library#

You can quickly get started with building the library.

The general steps involved in building the library are as follows:

  1. Set up the environment for the compiler

    Configure your operating system’s environment variables to point to the compiler’s location.

  2. Generate the build system

    The oneDNN build system is based on CMake. Use the following command to generate a build system:

    mkdir -p build ; cd build
    cmake .. [<options>]

    Note

    You can use cmake -B <path-to-build> [-S <path-to-source>] [<options>] to specify the following:

    • -B <path-to-build> : Specify the path where the build files will be generated.

    • -S <path-to-source> : Specify the path to the source directory containing the source files, dependencies, compiler options etc.

    The following are a few useful options defined by CMake:

    • -G <generator-name> to specify build system generator (e.g. "Visual Studio 17 2022", Ninja, "Unix Makefiles").

    • -DCMAKE_INSTALL_PREFIX=<path> to control the library installation location.

    • -DCMAKE_BUILD_TYPE=<build-type> to select between build type (Release, Debug, RelWithDebInfo).

    • -DCMAKE_PREFIX_PATH=<path> to specify directories to be searched for the dependencies located at non-standard locations.

    See Use Build Options for detailed description of build-time configuration options defined by oneDNN.

  3. Build the library

    CMake provides a unified method for building a project, independent of the generator or operating system used.

    Multi-threaded compilation is recommended for a faster build process. Use the --parallel option to specify the number of parallel jobs.

cmake --build <path-to-build> --parallel <jobs> [<options>]

Full list of options can be found here.

You can build the library on Linux, macOS, or Windows using the compiler of your choice.

Build on Linux and macOS#

Use GCC, Clang, or Intel oneAPI DPC++/C++ Compiler#

  1. Set up the environment for the compiler

    # Uncomment the following lines to build with GCC
    # export CC=gcc
    # export CXX=g++
    
    # Uncomment the following lines to build with Clang
    # export CC=clang
    # export CXX=clang++
    
    # Uncomment the following lines to build with Intel oneAPI DPC++/C++ Compiler (x64 only)
    # export CC=icx
    # export CXX=icpx
  2. Generate the build system

    mkdir -p build ; cd build
    cmake ..
  3. Build the library

    For Linux:

    cmake --build . --parallel $(nproc)

    For macOS:

    cmake --build . --parallel $(sysctl -n hw.ncpu)

Use Intel oneAPI DPC++/C++ Compiler with SYCL runtime#

  1. Set up the environment for the compiler

    Intel oneAPI DPC++/C++ Compiler uses the setvars.sh script to set all the required variables. The command below assumes you installed the compiler to the default folder. If you customized the installation folder, setvars.sh (Linux/macOS) is in your custom folder.

    source /opt/intel/oneapi/setvars.sh
    
    # Set Intel oneAPI DPC++/C++ Compiler as default C and C++ compilers
    export CC=icx
    export CXX=icpx
  2. Generate the build system

    mkdir -p build ; cd build
    cmake .. -DONEDNN_CPU_RUNTIME=SYCL \
             -DONEDNN_GPU_RUNTIME=SYCL

    Note

    Open-source version of oneAPI DPC++ Compiler does not have the icx driver, use clang/clang++ instead. Open-source version of oneAPI DPC++ Compiler may not contain OpenCL runtime. In this case, you can use OPENCLROOT CMake option or environment variable of the same name to specify path to the OpenCL runtime if it is installed in a custom location.

  3. Build the library

    For Linux:

    cmake --build . --parallel $(nproc)

    For macOS:

    cmake --build . --parallel $(sysctl -n hw.ncpu)

Use GCC targeting AArch64 on x64 host#

  1. Set up the environment for the compiler

    export CC=aarch64-linux-gnu-gcc
    export CXX=aarch64-linux-gnu-g++
  2. Generate the build system

    mkdir -p build ; cd build
    cmake .. -DCMAKE_SYSTEM_NAME=Linux \
          -DCMAKE_SYSTEM_PROCESSOR=AARCH64 \
          -DCMAKE_LIBRARY_PATH=/usr/aarch64-linux-gnu/lib
  3. Build the library

    For Linux:

    cmake --build . --parallel $(nproc)

    For macOS:

    cmake --build . --parallel $(sysctl -n hw.ncpu)

Use GCC with Arm Compute Library (ACL) on AArch64 host#

  1. Set up the environment for the compiler

    Download Arm Compute Library or build it from source and set ACL_ROOT_DIR to directory where it is installed.

    export ACL_ROOT_DIR=<path/to/ComputeLibrary>
    export CC=gcc
    export CXX=g++
  2. Generate the build system

    mkdir -p build ; cd build
    cmake .. -DONEDNN_AARCH64_USE_ACL=ON
  3. Build the library

    For Linux:

    cmake --build . --parallel $(nproc)

    For macOS:

    cmake --build . --parallel $(sysctl -n hw.ncpu)

Build on Windows#

Use Microsoft Visual C++ Compiler#

  1. Set up the environment for the compiler

    Microsoft Visual Studio uses the VsDevCmd.bat script to set all required variables. The command below assumes you installed to the default folder. If you customized the installation folder, VsDevCmd.bat is in your custom folder.

    "C:\Program Files\Microsoft Visual Studio\2022\Professional\ ^
     Common7\Tools\VsDevCmd.bat" ^
    -startdir=none ^
    -arch=x64 ^
    -host_arch=x64

    or open x64 Native Tools Command Prompt from start menu instead.

  2. Generate the build system

    mkdir build
    cd build
    cmake .. -G "Visual Studio 17 2022"
  3. Build the library

    cmake --build . --config=Release --parallel %NUMBER_OF_PROCESSORS%

Note

Currently, the oneDNN build system has limited support for multi-config generators. Build configuration is based on the CMAKE_BUILD_TYPE option (Release by default), and CMake must be rerun from scratch every time the build type changes to apply the new build configuration. You can choose a specific build type with the --config option (the solution file supports both Debug and Release builds), but it must refer to the same build type (Release, Debug, etc.) as selected with the CMAKE_BUILD_TYPE option.

Note

Alternatively, you can open oneDNN.sln to build the project from the Microsoft Visual Studio IDE.

Use Intel oneAPI DPC++/C++ Compiler with SYCL Runtime#

  1. Set up the environment for the compiler

    Intel oneAPI DPC++/C++ Compiler uses the setvars.bat script to set all required variables. The command below assumes you installed to the default folder. If you customized the installation folder, setvars.bat is in your custom folder.

    "C:\Program Files (x86)\Intel\oneAPI\setvars.bat"
    :: Set Intel oneAPI DPC++/C++ Compiler as default C and C++ compilers
    set CC=icx
    set CXX=icx

    or open Intel oneAPI Commmand Prompt from start menu instead.

  2. Generate the build system

    mkdir build
    cd build
    
    cmake .. -G Ninja ^
          -DONEDNN_CPU_RUNTIME=SYCL ^
          -DONEDNN_GPU_RUNTIME=SYCL

    Warning

    Intel oneAPI DPC++/C++ Compiler on Windows requires CMake v3.23 or later.

    Warning

    Intel oneAPI DPC++/C++ Compiler does not support CMake’s Microsoft Visual Studio generator.

    Note

    Open-source version of oneAPI DPC++ Compiler does not have the icx driver, use clang/clang++ instead. Open-source version of oneAPI DPC++ Compiler may not contain OpenCL runtime. In this case, you can use OPENCLROOT CMake option or environment variable of the same name to specify path to the OpenCL runtime if it is installed in a custom location.

  3. Build the library

    cmake --build . --parallel %NUMBER_OF_PROCESSORS%

Step 3. (Optional) Validate the Build#

After building the library, you can run a predefined test set using:

ctest

The https://uxlfoundation.github.io/oneDNN/dev_guide_build_options.html#onednn-test-set build option set during the build configuration determines the scope and depth of the test set. Useful values are SMOKE (smallest set), CI (default), and NIGHTLY (most comprehensive). The test set can be reconfigured after the entire project has been built, and only the missing tests will be compiled.

cmake .. -DONEDNN_TEST_SET=NIGHTLY
cmake --build .
ctest

ctest supports filtering the test set by using the -R option. For example, to run only the GPU tests, use:

ctest -R gpu

Another useful option is --output-on-failure, which will print verbose output in case a test fails. Full set of options can be found here.

Warning

When using the /opt/intel/oneapi/setvars.sh script from the Intel oneAPI Base Toolkit, the LD_LIBRARY_PATH environment variable is set to include the oneDNN library path. Make sure that the correct oneDNN library is present in LD_LIBRARY_PATH by setting it explicitly, if needed.

Step 4. (Optional) Build Documentation#

  1. Install the requirements

    conda env create -f ../doc/environment.yml
    conda activate onednn-doc
  2. Build the documentation

    cmake --build . --target doc

Step 5. Install the Library#

Install the library, headers, and documentation.

The install directory is specified by the CMAKE_INSTALL_PREFIX CMake variable. When installing in the default directory, you need to run the following command with administrative privileges using sudo on Linux/macOS or a command prompt run as administrator on Windows.

cmake --build . --target install