overwrite_node#
[flow_graph.overwrite_node]
A node that is a buffer of a single item that can be overwritten.
// Defined in header <oneapi/tbb/flow_graph.h>
namespace oneapi {
namespace tbb {
namespace flow {
    template<typename T>
    class overwrite_node : public graph_node, public receiver<T>, public sender<T> {
    public:
        explicit overwrite_node( graph &g );
        overwrite_node( const overwrite_node &src );
        ~overwrite_node();
        bool try_put( const T &v );
        bool try_get( T &v );
        bool is_valid( );
        void clear( );
    };
} // namespace flow
} // namespace tbb
} // namespace oneapi
Requirements:
The type
Tmust meet the DefaultConstructible requirements from [defaultconstructible] and CopyAssignable requirements from [copyassignable] ISO C++ Standard sections.
This type of node buffers a single item of type T. The value is initially invalid. Gets from the node are
non-destructive.
overwrite_node is a graph_node, receiver<T> and sender<T>.
overwrite_node has a buffering and broadcast-push properties.
overwrite_node allows overwriting its single item buffer.
Member functions#
- 
explicit overwrite_node(graph &g)#
 Constructs an object of type
overwrite_nodethat belongs to the graphgwith an invalid internal buffer item.
- 
overwrite_node(const overwrite_node &src)#
 Constructs an object of type
overwrite_nodethat belongs to the graphgwith an invalid internal buffer item. The buffered value and list of successors and predecessors are not copied fromsrc.
- 
~overwrite_node()#
 Destroys the overwrite_node.
- 
bool try_put(const T &v)#
 Stores
vin the internal single item buffer and callstry_put(v)on all successors.Returns:
true
- 
bool try_get(T &v)#
 If the internal buffer is valid, assigns the value to
v.Returns:
trueifvis assigned to;false, otherwise.
- 
bool is_valid()#
 Returns:
trueif the buffer holds a valid value;false, otherwise.
- 
void clear()#
 Invalidates the value held in the buffer.
Examples#
The example demonstrates overwrite_node as a single-value storage that
might be updated. Data can be accessed with direct try_get() call.
#include "oneapi/tbb/flow_graph.h"
int main() {
    const int data_limit = 20;
    int count = 0;
    oneapi::tbb::flow::graph g;
    oneapi::tbb::flow::function_node< int, int > data_set_preparation(g,
        oneapi::tbb::flow::unlimited, []( int data ) {
            printf("Prepare large data set and keep it inside node storage\n");
            return data;
        });
    oneapi::tbb::flow::overwrite_node< int > overwrite_storage(g);
    oneapi::tbb::flow::input_node< int > data_generator(g,
        [&]( oneapi::tbb::flow_control& fc ) -> int {
            if ( count < data_limit ) {
                return ++count;
            }
            fc.stop();
            return {};
        });
    oneapi::tbb::flow::function_node< int > process(g, oneapi::tbb::flow::unlimited,
        [&]( const int& data) {
            int data_from_storage = 0;
            overwrite_storage.try_get(data_from_storage);
            printf("Data from a storage: %d\n", data_from_storage);
            printf("Data to process: %d\n", data);
        });
    oneapi::tbb::flow::make_edge(data_set_preparation, overwrite_storage);
    oneapi::tbb::flow::make_edge(data_generator, process);
    data_set_preparation.try_put(1);
    data_generator.activate();
    g.wait_for_all();
    return 0;
}
overwrite_node supports reserving join_node as its successor. See the example in the
example section of write_once_node.