async_node#
[flow_graph.async_node]
A node that enables communication between a flow graph and an external activity managed by the user or another runtime.
// Defined in header <oneapi/tbb/flow_graph.h>
namespace oneapi {
namespace tbb {
namespace flow {
    template < typename Input, typename Output, typename Policy = /*implemetation-defined*/ >
    class async_node : public graph_node, public receiver<Input>, public sender<Output> {
    public:
        template<typename Body>
        async_node( graph &g, size_t concurrency, Body body, Policy /*unspecified*/ = Policy(),
                    node_priority_t priority = no_priority );
        template<typename Body>
        async_node( graph &g, size_t concurrency, Body body, node_priority_t priority = no_priority );
        async_node( const async_node& src );
        ~async_node();
        using gateway_type = /*implementation-defined*/;
        gateway_type& gateway();
        bool try_put( const input_type& v );
        bool try_get( output_type& v );
    };
} // namespace flow
} // namespace tbb
} // namespace oneapi
Requirements:
The
Inputtype must meet the DefaultConstructible requirements from [defaultconstructible] and the CopyConstructible requirements from [copyconstructible] ISO C++ Standard sections.The type
Policycan be specified as lightweight, queueing and rejecting policies or defaulted.The type
Bodymust meet the AsyncNodeBody requirements. Since C++17,Bodymay also be a pointer to a const member function inInputthat takesgateway_type&argument.
async_node executes a user-provided body on incoming messages. The body typically submits the
messages to an external activity for processing outside of the graph. It is responsibility of
body to be able to pass the message to an external activity. This node also provides the
gateway_type interface that allows an external activity to communicate with the flow graph.
async_node is a graph_node, receiver<Input>, and a sender<Output>.
async_node has a discarding and broadcast-push properties.
async_node has a user-settable concurrency limit, which can be set to one of predefined values.
The user can also provide a value of type std::size_t to limit concurrency to a value between 1 and
tbb::flow::unlimited.
The body object passed to a async_node is copied. Updates to member variables do not affect the original object used to construct the node.
If the state held within a body object must be inspected from outside of the node,
the copy_body function can be used to obtain an updated copy.
Member types#
gateway_type meets the GatewayType requirements.
Member functions#
template<typename Body>
async_node( graph &g, size_t concurrency, Body body,
               node_priority_t priority = no_priority );
Constructs an async_node that invokes a copy of body. The concurrency value limits the number of simultaneous
body invocations for the node.
This function specifies node priority.
template<typename Body>
async_node( graph &g, size_t concurrency, Body body, Policy /*unspecified*/ = Policy(),
               node_priority_t priority = no_priority );
Constructs a async_node that invokes a copy of body. Most concurrency calls
to body can be made concurrently.
This function specifies a policy and node priority.
async_node( const async_node &src )
Constructs an async_node that has the same initial state that src had when it was
constructed. The async_node that is constructed has a reference to the same graph
object as src, has a copy of the initial body used by src, and has the same
concurrency threshold as src. The predecessors and successors of src are not copied.
The new body object is copy-constructed from a copy of the original body provided to src at
its construction. Changes made to member variables in src’s body after the
construction of src do not affect the body of the new async_node.
gateway_type& gateway()
Returns reference to the gateway_type interface.
bool try_put( const input_type& v )
If the concurrency limit allows, executes the user-provided body on the incoming message v.
Otherwise, depending on the policy of the node, either queues the incoming message v or rejects
it.
Returns: true if the input was accepted; and false, otherwise.
bool try_get( output_type& v )
Returns: false